messages.yml
Base file
prefix: "&#ffc540&lU&#feaa39&lN&#fd8e31&lO &8> "
no_permission: "&c✘ &7No permission."
command_player_only: "&c✘ &7This command is for players only"
command_unknown: "&c✘ &7Unknown command. Type &c/uno help&7."
command_usage_create: "&c✘ &7Usage: &c/uno create <name>&7."
command_usage_enable: "&c✘ &7Usage: &c/uno enable/disable <name>&7."
command_enable_already: "&c✘ &7Table already enabled/disabled&7."
command_enabled_success: "&a✔ &7Table %table% &aenabled&7."
command_disabled_success: "&a✔ &7Table %table% &cdisabled&7."
command_usage_stop: "&c✘ &7Usage: &c/uno stop <name>&7."
command_stop_failed: "&c✘ &7Table is not in game."
command_stop_success: "&a✔ &7Table stopped."
command_usage_tp: "&c✘ &7Usage: &c/uno stop <table name>&7."
command_reload: "&a✔ &7Plugin and tables reloaded."
command_rulesets: "&7Available rulesets: &#ffc540%rulesets%"
command_tables: "&7Tables list (names): &#ffc540%tables%"
command_delete_success: "&a✔ &7Table deleted."
command_delete_error: "&a✘ &7Table &c%table% &7not found."
command_delete_usage: "&c✘ &7Usage: &c/uno delete <name>&7."
help_command:
- ""
- "&8&m &#ffc540&lU&#feaa39&lN&#fd8e31&lO&8&m &f"
- "&8- &7/uno create <table name>"
- "&8- &7/uno enable&8/disable &7<table name>"
- "&8- &7/uno stop <table name>"
- "&8- &7/uno reload"
- ""
creator_set_corners:
- ""
- "&#ffc540&lTable corners"
- "&7Select with click & right click and type &lready &7using the wand"
- "&7Cancel with &lcancel&7."
- ""
creator_missing_corners: "&c✘ &7Set 2 corners."
creator_set_corner: "&a✔ &7Corner %corner% set."
creator_min_players:
- ""
- "&#ffc540&lTable min players"
- "&7Type the required amount of players to start"
- ""
creator_max_players:
- ""
- "&#ffc540&lTable max players"
- "&7Type the max seats available"
- ""
creator_display_name:
- ""
- "&#ffc540&lDisplay name"
- "&7Type the name that will be displayed in holograms"
- ""
creator_ruleset:
- ""
- "&#ffc540&lRuleset"
- "&7Type the ruleset the table will use. If you don't know,"
- "&7use /uno rulesets to get a list."
- ""
creator_canceled: "&c[!] &7Creation canceled."
creator_finished: "&a✔ &7Finished. Enable table with &a/uno enable <name>&7."
creator_invalid_value: "&c✘ &7Type a valid value."
creator_already_exists: "&c✘ &7A table with that name already exists."
creator_already_being_created: "&c✘ &7A table with that name is already being created."
table_join_unknown_error: "&c✘ &7There was an error joining this table."
table_join_disabled: "&c✘ &7That table is disabled."
table_join_in_game: "&c✘ &7That table is in game."
table_join_in_game_self: "&c✘ &7You are in game!"
table_join_finishing: "&c✘ &7That table is finishing. Try in a few seconds."
table_join_full: "&c✘ &7That table is full."
table_join_message: "&#ffc540+ D6C5%player% &7joined. &8(&7%player_count%&8/%max_players%)"
table_leave_message: "&#ff8940- D6C5%player% &7left. &8(&7%player_count%&8/%max_players%)"
table_countdown_message: "&7Game is starting in &#ffc540&l%seconds% &7seconds!"
table_countdown_cancelled_message: "&7Game start cancelled. Not enough players!"
table_start_message: "&7Game started! Turn of &#ffc540&l%player%&7."
table_stop_message: "&c! &7The table you were in was stopped."
table_win_message: # You can use PAPI placeholders here. They will be parsed as the player
- "&7"
- "&f &#ffc540&lU&#feaa39&lN&#fd8e31&lO &#ffc540&lGAME &f"
- "&f"
- "&#ffc540&l| &7Game finished! Winner is: %vault_prefix%%player%%vault_suffix%"
- ""
- "&6&l| &7Played cards: &#ffc540%cards_played_self%"
- "&6&l| &7Cards drew: &#ffc540%cards_drew_self%"
- "&6&l| &7Time played: &b%time_played_formatted%"
- "&f"
table_unknown: "&c✘ &7That table doesn't exists."
table_left: "&a✔ &7Table left."
table_left_distance: "&c! &7You left the table because you were too far away."
game_plus_added: "&c! &7+%amount% added! Current size: %size%"
game_plus_drew: "&c! &7%player% drew &c%size% &7cards!"
game_skipped: "&7Player &c%victim% &7was skipped!"
game_reversed: "&c! &7Reverse card played! Turn of: %player%"
game_color_selected: "&c! &7Color selected: %color%"
game_cant_plus_on_plus: "&c✘ &7You can't add stack cards in this table!"
game_cant_plus_two_on_plus_four: "&c✘ &7You can't stack add a +2 to a +4 in this table."
game_cant_plus_two_on_plus_four_color: "&c✘ &7Your +2 doesn't match the selected color of the +4!"
game_cant_plus_four_on_plus_two: "&c✘ &7You can't stack add a +4 to a +2 in this table."
game_cant_special_card_win: "&c✘ &7You can't win with a special card in this table."
game_cant_win_after_reverse: "&c✘ &7You can't win with after a reverse in this table."
game_cant_reverse_on_plus: "&c✘ &7You can't reverse now!"
game_cant_skip_on_plus: "&c✘ &7You can't skip the draw pile!"
game_cards_pending_to_draw: "&c✘ &7You can't play that now. There are cards pending to be draw!"
game_reverse_on_plus: "&c! &7Draw pile reversed by &c%player%&7! Turn of %victim%."
uno_message: "&4&l! &7Player &#ffc540%player% &7has &#ffc540UNO&7!"
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